Simulated Universe Intro
If you read regularly and have seen some of my blog posts or Discord messages, you will notice I've frequently mentioned the concept of a "Simulated Universe".
I've recently released a simple video showcasing nothing out of the ordinary:
This is all but ordinary. The mission itself and parameters were generated using a local large language model (LLM), passed onto the Bridge Commander (BC) via IPC, then dynamically inserted into the game. This alone isn't extraordinary either. But let's ask ourselves the question, "What am I getting at here?"
What is the point?
My ideal version of a BC game …