Apr 20, 2025
What's New?
This month, our focus has shifted from raw performance to exploring new frontiers within Bridge Commander. And when we say new frontiers, we mean pushing the game's boundaries in ways few thought possible.
Romulan Campaign Development Begins
After a long pause, development on the Romulan campaign is finally underway again. Several missions have already been completed, though only three have been revealed publicly so far. You can check out teasers below:
NIF Format Experiments
Cordanilus has been experimenting extensively with the NIF format, achieving groundbreaking visual effects. Check out the results here:
These efforts have resulted in stunning …
Mar 15, 2025
Progress Report: Pushing BC’s Limits
It’s been a while since our last update—since November, in fact! Life has been hectic, but we’re officially moving forward with the Romulan campaign. Expect update videos in the coming months as we make progress.
On the backend, I’ve been focused on performance upgrades for BC whenever time allowed. Meanwhile, Blackrook and Cordanilus have been working on their own (somewhat secret) projects. One notable task Blackrook is tackling is AI voice casting for the Romulan campaign, building on the experience gained from the Klingon campaign.
Performance Overhaul: The Road So …
Nov 21, 2024
It hasn't been a quiet month, though the other team members are working diligently behind the scenes. Cordy has made some truly remarkable things; hopefully they can be revealed soon. Sadly, we haven't started the new campaign yet as we're working on accumulated reported issues and new features we want to introduce in the current build(s).
As for me, what I've done: Lots of small fixes behind the scenes.
Things to note from me:
- The BC screenshots functionality has been replaced with a new one that produces PNGs
- Added semver module (this is more for modders)
- Bypass some limitations …
Oct 26, 2024
We got back from our extended summer break and time to show what we've been doing.
Our cordanilus has been doing some awesome innovative progress with new graphics and effects.
Other team members have been doing a lot of things behind the scenes (you'll see when it's ready).
As for myself, another performance preview.